Title: |
Blood Grave |
Filename: |
levels/doom2/Ports/a-c/bloodgrave.zip |
Size: |
1.32 MB |
Date: |
05/24/23 |
Author: |
Treehouseminis |
Description: |
3 maps based around green marble, and blood textures. Slaughter gameplay. BOOM format, comp level 9 |
Credits: |
Custom midis: map1 Viridian Tomb music Sombre Visions - Tristan Clark
map2 BloodFall music Ionian Isolation - Tristan Clark
map3 Temple music Darkest Hour - Tristan Clark
Textures: * DISCLAIMER * This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip
Nick Baker, aka NiGHTMARE
for the recolor on certain textures from NB_RECOL.wad |
Base: |
New from scratch |
Build time: |
5 weeks |
Editor(s) used: |
UDB, Slade3, doomwriter, dehacked |
Bugs: |
might be visual bugs in map02, couldn't recreate in gzdoom or prboom but saw it in letsplay |
Rating: |
|
|
Download mirrors:
/idgames protocol:
|
|
View bloodgrave.txt
|