Title: |
Cyber Arena 3 |
Filename: |
levels/doom2/Ports/a-c/cyberarena3.zip |
Size: |
2.38 MB |
Date: |
04/05/03 |
Author: |
Agent Spork |
Description: |
Cyber Arena 3, a Legacy map with many special features, and scripted events. |
Credits: |
TESTERS: Prophet X, Palladium, Mr. Rocket, Mr. Chris, Melfice, Doom Rampage, etc. SPECIAL CREDITS TO: Kaiser, for supplying me with any Doom 64 resources used in Cyber Arena 3, DarkWolf for the Scriptless dehacked patch for the pits in Map02, and 04, and Mr. Rocket, for the sky. |
Base: |
New from scratch |
Build time: |
About 2 Months |
Editor(s) used: |
Wad Author, XWE, Wintex, Zennode |
Bugs: |
N/A |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| It's cool, even if you don't impress any complainer out there. ;) I find it quite hard to play and this i like. | x | |
Anonymous
| I think I was on crack when I made this | x | |
Anonymous
| This level exemplfies a big problem with a lot of contemporary doom levels - style over substance. Take level 1. Looks fantastic. But a square room where you have to kill some cybers with a shotgun is still just a square room. What is this, 1994? Is this meant to impress me? | x |
View cyberarena3.txt
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