Title: |
Deathstruction |
Filename: |
levels/doom2/Ports/d-f/deastr.zip |
Size: |
52.29 KB |
Date: |
03/04/08 |
Author: |
Ryan Albright (High Flyin' Ryan) |
Description: |
This is my third map release. Deathstruction was created to be a 'boss battle' or 'ending' map. Surviving is the task at hand.
Take note that this map was tested with Doom Legacy, ZDoom, ZDaemon, Skulltag, and JDoom. All were successful with one bug in JDoom. |
Credits: |
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Base: |
New from scratch |
Build time: |
A few months on and off. |
Editor(s) used: |
Doom Builder, XWE, Wintex, Midi2MUS |
Bugs: |
Playing in JDoom may result in monsters of a specific room to hear through walls. |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I am not a fan of boss maps...so this gets a 2 from me. Plus it just feels...dated. 2 out of 5.-Candle M | x | |
Anonymous
| This map is quite fun to play. Not the most difficult map out, but certainly a fun one. This map could have more potential though, if it had more difficulty and less powerups and medkits.
4/5 | x |
View deastr.txt
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