Title: |
Demon Hideout |
Filename: |
levels/doom2/Ports/d-f/demonhid.zip |
Size: |
85.68 KB |
Date: |
01/02/16 |
Author: |
Agent Ender (enderkevin13) |
Description: |
This is a pretty straightforward WAD, I designed it in a couple hours yesterday.
This is meant to either be played in GZDoom, ZDoom, or Zandronum. I'm unsure about skulltag though or other ports. Feel free to try it on other ports and tell me about it. |
Credits: |
... |
Base: |
None |
Build time: |
A couple hours or so |
Editor(s) used: |
GZDoom Builder, SLADE3 |
Bugs: |
Not sure at all. Send me a PM if you encounter any. |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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roadworx
| Well, for one, this WAD is ugly. VERY ugly. It also has a serious lack of ammo, and it overuses hellknights to a ridiculous amount. | x | |
Cacockcansukmycok
| let's being honest this map is
meh | x |
View demonhid.txt
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