Title: |
DoomHero85's Speedmap Session 001 |
Filename: |
levels/doom2/Ports/d-f/dhspd001.zip |
Size: |
1 MB |
Date: |
06/26/11 |
Author: |
Various |
Description: |
This was made by some members of the Doom community to see how |
Credits: |
Id Software Dommworld Community gggmork for record all the FDA |
Base: |
New from scratch |
Build time: |
~100 Minutes or fewer (except for 2 of them) over 3 days. |
Editor(s) used: |
Doombuilder/Doombuilder 2 (I'm guessing) |
Bugs: |
None |
Rating: |
(6 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| I don't know how to say something about this mapset, but those slaughter maps are not my taste......some points in the mapset is fun but...even I'm seriously try to get them all off but always get killed in seconds, lower difficultly doesn't help at all...: So yeah, maybe Serious Sam can play this mapset far better than me. :P 3/5 -playerlin | x | |
Anonymous
| Great stuff. I'm not particularly keen on the sewer theme, but slaughter maps of ANY kind are almost invariably lots of fun, so I can forgive that. MAP08 was rather anticlimactic, though. 4.5/5 - ZZ | x | |
Anonymous
| Brilliant! I really like this sewer style. It's underused I think.
Lots of intense battle sequences throughout the levels, and in particular the end of Level 07 was effing serious and required patience and strategy.
My only criticism is that perhaps some battles were a little overboard for the area they were held in.
Overall these were top notch maps, and are recommended for serious players.
4/5. | x | |
Anonymous
| Sewer themed slaughter maps - my wet dreams cum true. The basic layouts and lack of nonsense like detail(tm) really put the gameplay into focus. Sometimes the best things are just spontaneous and simple. 5 stars | x |
View dhspd001.txt
|