Title: |
I Don't Know (mostly all the good names were taken) |
Filename: |
levels/doom2/Ports/d-f/dontknow.zip |
Size: |
38.65 KB |
Date: |
12/25/02 |
Author: |
Mark "JACKASS" Dravich |
Description: |
A map That could suck or not (i shall quit mapping if this suxs) (so i'm ready) |
Credits: |
id software , my ass , and you for sitting on your ass well u collect welfare. |
Base: |
New from scratch |
Build time: |
about 5 hours |
Editor(s) used: |
Deepsea , Wadauthor , Wintex 4.1 |
Bugs: |
none really i guess |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| box maze '94 ft. boom | x | |
Zahid
| very basic design and layout...pointless gameplay...can simply rush to exit as monster wont bother it... | x | |
Anonymous
| Nice name, moron. | x | |
Anonymous
| A very playable map. | x | |
Anonymous
| I didn't hate it. | x | |
Anonymous
| The author says that he will "quit mapping if this suxs". And he did! This is his last level, and it's not very good. It consists of three rooms, firstly a large square warehouse, secondly a dark maze with demons, and thirdly an open-air bit with a volcano and a tree. It's physically large but feels small because there's no detail and the monsters are arranged in simple crowds. It looks like something from 1994, and plays like it too. | x |
View dontknow.txt
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