Title: |
Fish! (release 4) |
Filename: |
levels/doom2/Ports/d-f/fish.zip |
Size: |
89.81 KB |
Date: |
03/03/14 |
Author: |
Christopher Bazley |
Description: |
My own (probably ill-advised) attempt to counter Justin Fisher's [*] opinion that PWADs based on the concept of rooms that form words are boring and unimaginative. I dare say most of them are but it was a nice little challenge anyway. [* JF of Aliens-TC fame, that is.] This is a relatively small level, but has some neat touches I think. "Fish" is the despised pet name by which my little brother was known. Scroll down for tips. |
Credits: |
Pascal vd Heiden (author of Doom Builder). Anthony J. Burden & Simon Oke (authors of the Doom Editor for Total Headcases) Lee Noar (for porting DETH to RISC OS) Eddie Edwards & R-Comp Interactive (for Acorn Doom) Colin Reed & Lee Killough (authors of BSP) Randall R. Spangler & Gregory P. Kwok (authors of WADWHAT) Justin Fletcher (for Acorn Doom+ and for porting BSP and WADWHAT) My brother Martin (for playtesting and suggestions) Portishead (for music to WAD by) Id Software for creating Doom II |
Base: |
New from scratch |
Build time: |
About a week |
Editor(s) used: |
Doom Builder 2.1.2.1553 Deth v3.92 (RISC OS port v1.00) BSP node builder v2.3 (port by JF) WADWHAT 2.3 (port by JF) |
Bugs: |
The room with the vertical bars requires a source port of Doom that removes the internal limit that causes visplane overflows. Acorn Doom+ displays "Unknown switch special 105" if you press the space bar at one of the linedefs that opens a fast silver door when you walk over it. Just ignore the message. |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| Nice gimmick WAD, but it has some nasty backtracking that makes you wanna IDCLIP through the level. Twice. | x | |
Anonymous
| Nothing special, just a nice 10-minutes wad in E1 style with some nice views and some flaws. Way too easy @ UV. 3/5 | x | |
Anonymous
| I liked it. had an old-school kind of feel to it. | x | |
Anonymous
| some cool action, but just one map. Not too memorable. I was having a ball until I heard a girl and smelled fish, lol. ~2/5 | x | |
Jimothy
| A pretty fun experience, with lots of detail to boot. My only qualm with this one was that I had to backtrack twice through the level (admittedly, there were a few baddies that helped spice up the return trips. Looking at you, Archvile), and that kind of sat a little oddly with me. Overall, though, this is a good map. 4/5 | x |
View fish.txt
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