Title: |
Hyperload |
Filename: |
levels/doom2/Ports/g-i/hyperload.zip |
Size: |
2.42 MB |
Date: |
12/23/20 |
Author: |
El Inferno |
Description: |
Hyperload is a boom compatible map featuring OTEX techbase style. To exit the level you need to collect 3 keys each of which is heavily guarded. The map is designed for UV difficulty but HMP is recommended for the first playthrough. HNTR has somewhat different monster placement. |
Credits: |
Ukiro for creating OTEX texture pack KoD for music |
Base: |
New from scratch |
Build time: |
1 month |
Editor(s) used: |
UDB, Slade 3, WhackEd4 |
Bugs: |
The red/green column near the start does not behave properly in zdoom derived ports due to different scroll physics. Various visual glitches in prboom. |
Rating: |
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Download mirrors:
/idgames protocol:
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View hyperload.txt
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