Title: UAC Interstellar
Filename: levels/doom2/Ports/g-i/interstellrb.zip
Size: 1.93 MB
Date: 05/03/22
Author: Krankebok
Description: Here's a updated version of the enormous UAC Interstellar map! Alligned some textures, added a couple of new and modified textures, add some flats, put in a bit more health and ammo in this map and modified the palette in the pinkisch-red, a deeper tint of blue, a far deeper green and the light brown are slightly different now.

This map is heavely inspired by the Vrack like map series.

You are located on a large space station from the UAC in a far corner somewhere in space, wich is taken over by hordes of demons wich killed all the UAC personnel or turned them into restless zombies. You are the only living human onboard, and your goal is to fighting your way out to the emergency shuttle so you can escape the space station.

This is a large, long and sometimes unforgiving map. By progressing the map becomes more and more interconnected. I use also some Doomcute here and there in certain areas. You must find all 3 keycards to exit this map. Touching a laser barrier resulting in instant death! This map has a bit of all: exploring, secret hunting, deadly traps, spacey tech elements, a bit of slaughterfests... I added the nightmare spectre, the nightmare imp and a sniping machine gun and turn the Wolf SS in to a regular gunner with a slightly faster fire rate and when killed drops a machine gun. I also implement PSX Doom sector color lights for extra ambiance and for accenting certain types of sectors.
Credits: id Software TeamTNT Midway Fredrik Johansson
Base: New map from scratch.
Build time: About 3 months in total.
Editor(s) used: Doom Builder 2, SlumpEd, Slade 3
Bugs: No, not if you use the right source port wich is (G)ZDoom!
Rating:
Download here

Download mirrors: /idgames protocol:



View interstellrb.txt
This page was created in 0.00592 seconds