Title: |
Something In The Way |
Filename: |
levels/doom2/Ports/g-i/intheway.zip |
Size: |
209.29 KB |
Date: |
12/04/22 |
Author: |
A.o.D. |
Description: |
This is a remake of Doom 2's Map 21 "Nirvana" by Sandy Petersen. The original map is ugly, broken, and one of the worst in the IWAD, but I still love love you, Sandy.
I wanted to start with the basic ideas of the original map, so I kept the somewhat heavy dosage of hitscanners, the central stockpile of health, and the general trend of resource starvation. The flowchart of how the map progresses is also exactly the same as the original. Even though the original map was referenced but not copied, most of the rooms should be recognizable, if by no means identical. Expect a much higher difficulty curve than the original map and a bit of bullet hell gameplay.
This map is completable in GZDoom but due to how that engine handles collision and Lost Soul spawns one aspect of gameplay is broken. |
Credits: |
Sandy Petersen, Jay Reichard (midi), Unknown Skybox maker (sorry) |
Base: |
From Scratch, but a remake of MAP21 Nirvana |
Build time: |
2 weeks off and on. |
Editor(s) used: |
Ultimate Doom Builder; Slade |
Bugs: |
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Rating: |
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Download mirrors:
/idgames protocol:
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View intheway.txt
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