Title: |
The Infected Tower Level 2 |
Filename: |
levels/doom2/Ports/g-i/itower2.zip |
Size: |
104.33 KB |
Date: |
02/07/06 |
Author: |
Team IDGP (I, Doom Guy Productions) Daniel Moody and Sean Mcfarlane |
Description: |
This is the sequel to The infected tower level 1. The premise of the series that after doom 2, the demons are back, they have created a plan to take over a giant tower on earth and mass produce demons of every kind and retake earth, you have to to climb to top of the tower and destroy the source of the infestation. In this wad, you are traveling through a series of sewers pipes in order to gain entrance to the tower.If you like this wad, check out the first wad in this series. |
Credits: |
Various users on doomworld, that answered all my questions. Thank You! |
Base: |
New from scratch |
Build time: |
About 1 Month |
Editor(s) used: |
Doom Builder |
Bugs: |
None that i know of..but im sure there are some in there |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fait en plusieurs vies a UVF en 11:31 100%kills - 3/5 - Eye's | x | |
Anonymous
| Not really good at all. | x | |
Anonymous
| Bland texturing, boring gameplay, linearity, walls that turn out to be lines (0 thickness), badly made teleports (one time only, sometimes just small unmarked squares). Nothing inventive abot it either. 1/5 - Belial | x | |
Anonymous
| Terrible, not inventive at all. Consists of a large number of small rooms which represent a 'tower'; you teleport between them. The gameplay is therefore similar to ancient arcade games such as Robotron, but not a fraction as good. | x | |
Anonymous
| Waaaaaay to repetitive(sp?), but it was inventive though. 4/5 -=R3D=- | x | |
Anonymous
| Inventive, but kinda annoying. 4/5 | x |
View itower2.txt
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