Title: |
Lost Bridge |
Filename: |
levels/doom2/Ports/j-l/lostbrid.zip |
Size: |
6.91 KB |
Date: |
04/13/06 |
Author: |
Jimbo Jack Billy Bob |
Description: |
It's the lost bridge leading to the UAC Facility... You must enter this UAC Facility. Watch out! There's bogeyballs living under the bridge! Don't jump in the waste river. |
Credits: |
The Thing Under The Bridge |
Base: |
New from scratch |
Build time: |
1-2 hours |
Editor(s) used: |
Doom Builder |
Bugs: |
When loaded in Jazz Jackrabbit, it doesn't load without trouble. |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fun but much too short - it's like a tiny part of a proper level. In Zdoom it's a fairly simple matter to strafe-jump across the pillars, although that's probably not what the author intended. At first I thought that the missing bridge was a joke (it's the "lost bridge") but of course you're supposed to use one of the other source ports. | x | |
Anonymous
| What engine you're using if you can't get on the other side???????????????? ?????
Read the text file. Read the second line very well.
Here is the line:"Advanced engine needed : Legacy or GZDoom".
ps. There's more ammo on the other side of the bridge. | x | |
Anonymous
| I didn't figured out how to get to the other side. Maybe make the monsters open the door so that the archvilles throw you to the other way? But still preety much hard already and not enough ammo. 1/5 - Optimus | x | |
Anonymous
| Too short, almost incomplete I´d say. Gameplay was a bit cramped in the only area but with some fine tuning and a lenghtier gameplay this could have been a nice wad as the design isn´t bad at all. For the sake of shortness I´ll give it 1.5 stars (1 star). Danimetal. | x | |
Anonymous
| A GZDoom level. It is too short, that is why it is not interesting. 1.5 / 5 | x |
View lostbrid.txt
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