Title: |
Salamandastron's Fortress |
Filename: |
levels/doom2/Ports/m-o/mek-salm.zip |
Size: |
222.66 KB |
Date: |
05/14/08 |
Author: |
Brett 'Mechadon' Harrell |
Description: |
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Credits: |
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Base: |
New from scratch |
Build time: |
3 months |
Editor(s) used: |
Doom Builder |
Bugs: |
None that I know of. |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| OK Plutonia wad but nothing special. Good for a quick play and not much more. The ammo placement doesn't quite feel right. 3 stars. -TRRobin. | x | |
Anonymous
| I thought this was a pretty decent map. It was huge, lots of monsters to kick ass, and there are a few switch puzzles thrown in. The switch puzzles were a bit distracting though. Over all, decent wad. 3/5.-Candle M | x | |
Anonymous
| Nice to see another Plutonia pwad. Quite enjoyable to play. Line 4626 has an unnecessary texture BIGDOOR5, which causes a render error in Risen3D. | x | |
Anonymous
| I really like Plutonia but this is only ok. 3/5 | x | |
Anonymous
| not really good but somehow entertaining 2.5/5 | x | |
Anonymous
| Not bad. There were some bugs, some misaligned textures, and a bunch of illogical/annoying switch puzzles...but barring that, this was fun. I liked your use of Plutonia textures, as well as the progression of the level. BTW, it didn't look like how I thought Salamandastron would look, but w/e. :) 3/5 | x |
View mek-salm.txt
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