Title: |
Milky Way |
Filename: |
levels/doom2/Ports/m-o/milkyway.zip |
Size: |
1.07 MB |
Date: |
01/28/21 |
Author: |
Timothy Brown (MArt1And00m3r11339) |
Description: |
Are you ready to get shredded by hit scanners? You have a lot of chocolate and caramel textures throughout the map. Use -complevel 17 for recording demos. Play through is found at: https://youtu.be/sNT9dJJMEIo |
Credits: |
ID Software for Doom II. Zachary Stephens for Slaughterfest 3 resources. General Rainbow Bacon or Doom Hero for Slaughterfest series. Community Chest 4 team for cc4-tex. Quake team for q1tex. Whoever made NB_RECOL. Gothic team for GOTHICTX (which can be originally found in GothicDM or Gothic2. Credit goes to the authors of the graphics). Aubrey Hodges for PSX Doom sounds from Midway.
*If there is anything else that should be included, please let me know so that I can correct it. |
Base: |
New from scratch |
Build time: |
1 day |
Editor(s) used: |
GZDoom Builder, Slade 3 |
Bugs: |
None. |
Rating: |
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Download mirrors:
/idgames protocol:
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View milkyway.txt
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