Title: |
Mogor's Winter |
Filename: |
levels/doom2/Ports/m-o/mwinter.zip |
Size: |
6.05 MB |
Date: |
01/05/17 |
Author: |
Shadowman |
Description: |
Once, a winter night, Mogor appeared in our world and all're mogorred. Mogor stole New Year and your task is to return the New Year celebration before the clock strikes midnight.
Wad should be played preferably in PrBoom-Plus, with -complevel 9. |
Credits: |
Skepticist, Jake Crusher and StasBFG for beta-testing, Big Memka for several sprites, id Software for Doom, Raven Software for Hexen, Monolith Productions for Blood; 3D Realms for Duke Nukem 3D, Cybermind for Russian Doom Builder 2. |
Base: |
New from scratch |
Build time: |
19.12.2015 - 28.12.2016 |
Editor(s) used: |
Doom Builder 2 (Cybermind edition), XWE 1.16, Photoshop CS 8.0 and others. |
Bugs: |
none |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| Very tedious. The main color theme is white, gray and brown, and everything here looks very old and tarnished. The WAD attempts at realism and the result is not that bad. Fights are fine when they happen. What's wrong is the layout of activator-activatee pairs. You're constantly running in circles trying to figure out where to go next. Some progression can be hidden almost like secrets. This is an ambitious project that has its merits but also flaws. | x | |
Nems
| Good shit right here. | x |
View mwinter.txt
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