Title: The Factory
Filename: levels/doom2/Ports/m-o/my1stmap.zip
Size: 72.53 KB
Date: 12/31/23
Author: MCerJack & Jenna
Description: This is an updated version. (v0.2) It's demon invasion again baby! And they got this huge chunk of meat that spits demons!

They occupied a factory as their "demon assembly line", and they just got it ready to unleash the evilness of hell!

Too bad they placed the demon-spitter on a freaking crusher.

No jumping, no crouching. Freelook is okay though not intended. Doesn't affect the gameplay anyway.

Our 1st published map ever.

Entering in early 2023, I'm a new comer to the DOOM community. Me and my sister has been sucked into this game so deeply that we constructed a map together.

Being our first map, the difficulty might not be well-balanced. during my sister's play testing, she thought the map is too generous on megasphere and invulnerability, but I can't beat this thing without them, especially when taking these arch vile jump secrets.

This does not work in vanilla/Chocolate Doom, as the central hub is too large and complex. When looking from the right spot it shoves too much stuff into the visplane array and blows up the game.
Credits:
Base: New from scratch
Build time: ~2 months
Editor(s) used: Doom Builder X, Ultimate Doom Builder, SLADE 3
Bugs: Some monsters can get stuck when spawned by the demon-spitter, especially on the final platform.

The central hub can cause visplane overflow.
Rating:
Download here

Download mirrors: /idgames protocol:



View my1stmap.txt
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