Title: |
Noirlab |
Filename: |
levels/doom2/Ports/m-o/noirlab.zip |
Size: |
128.5 KB |
Date: |
08/24/16 |
Author: |
ChekaAgent |
Description: |
A small map created using only textures from Noir texture pack. It's quite dark, scary and pretty difficult. It was sort of inspired by Lab X-18 from Stalker and has quite a few design aspects borrowed from it.
Don't forget, you need Noir pack to play it. You can download it from R667: http://realm667.com/index.php/en/component/docman/?task=doc_download&gid=951&Itemid= |
Credits: |
Stalker developers for inspiration, System Shock developers for sacry BGM and, of course, me for creating this map. |
Base: |
New from scratch |
Build time: |
18 days |
Editor(s) used: |
GZDoom Builder, SLADE |
Bugs: |
HOM in the end is intentional |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| A weak map - flat surfaces coupled with strangely steep staircases. Rectangular room design with paper-thin walls. Shooting is mostly straight-forward and difficulty is low. Monochrome colors and really shitty music choice. At least the layout is more or less non-confusing. | x | |
Eye del Cul
| Maybe it would have been better as a shorter map, because the dark gray textures and monotonous music/noises turn dull after a while. But it's a good map, I liked it.
Why the HOM at the end? | x | |
Cacockcansukmycok
| really niggah?
what's in the hell was this? | x |
View noirlab.txt
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