Title: |
nostalgia |
Filename: |
levels/doom2/Ports/m-o/nostalgia.zip |
Size: |
30.71 KB |
Date: |
05/29/09 |
Author: |
Josh Blake aka steelbread |
Description: |
My first attempt at a doom map and I created it as a tribute to the psx master levels. |
Credits: |
idSoftware, The doomworld community, and Williams for inspiration because of their psx doom port. |
Base: |
New from scratch |
Build time: |
3 hours |
Editor(s) used: |
Doom Builder 2.0 |
Bugs: |
None that I am aware of. |
Rating: |
(6 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Colored lighting does not a good level make. Waste of time. | x | |
Anonymous
| To everyone who can't run this map or can't open this map with XWE : This map is UDMF format. | x | |
Anonymous
| Broken, near-unplayable garbage. | x | |
Anonymous
| The review for this at DumbWorld is awesome: "It even requires the latest build of GZDoom to work which sounds interesting" ROFL LOL FTW?? A WAD becomes interesting because it relies on (G)ZDoom? First think I had to think of is badly scripted maps with overall dull design. This one, however, is OK. 3/5 | x | |
Anonymous
| Not bad for a first map. I'll give you a 4 to get you noticed. | x |
View nostalgia.txt
|