Title: |
Nukage Processing |
Filename: |
levels/doom2/Ports/m-o/nukage.zip |
Size: |
327.46 KB |
Date: |
06/29/15 |
Author: |
Michał "dejzen" Tomczyk |
Description: |
Single Player level for ZDoom |
Credits: |
Uses textures fromn "Too Much Brown" by Daniel "Tormentor667" Gimmer |
Base: |
New from scratch |
Build time: |
About two weeks |
Editor(s) used: |
GZDoom Builder |
Bugs: |
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Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| not bad | x | |
Zalewa
| A nice, not too long level. It's pretty standard in all manners, and GZDoom features blend in quite well. The visuals feel a bit... stiff(?) Difficulty is on the easier side. All in all, not a bad WAD, not a top-tier good WAD, but a quite ok WAD. | x | |
Anonymous
| Small-medium sized modern style indoor level. Author shows technical skills. Texture use & detailing is good, but the ambiance & gameplay suffer from being much too dark. Gameplay @ UV is not too difficult; sadly the gameplan has too many weak (boring) scenes. One of the 3 switches in the room with blocks can be triggered without the need for standing on the 3d bridge, another requires jumping. Most secrets feel unlogically. Overall: promising, but not (yet) good enough for 4*. | x | |
Anonymous
| Ironically, your current score is the same as the maximum number of secrets available; 4/5. Sector 53 has no linedef tag. Still a very enjoyable map. 4/5 | x | |
Anonymous
| Yeah nicely done man. Some tight spaces keep you focused and some atmospheric parts give a nice feel too. 4 stars from me. -TRRobin. | x | |
Anonymous
| Solid level for (Z)Doom with a few new textures. 4
/5 | x |
View nukage.txt
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