Title: |
Oblivion |
Filename: |
levels/doom2/Ports/m-o/oblivio2.zip |
Size: |
486.82 KB |
Date: |
03/10/15 |
Author: |
Wraith |
Description: |
Non linear level with medieval/hellish theme with some decadent touches. A bit similar to tekloniton and the black lands. |
Credits: |
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Base: |
New level from scratch |
Build time: |
I can't remember |
Editor(s) used: |
Doombuilder 2 |
Bugs: |
textures desalignements and a door that can't be opened on one side on proboom. Still you have acces from |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| too large map, not enought armo and medkit | x | |
Eye del Cul
| Awesome aesthetics. The gameplay has its defects --maybe a little repetitive--, but its also pretty good. 2 stars? Come on, guys! This isn't a troll wad. -- 4/5. | x | |
Anonymous
| Large level, at first glance looking great. However, the copy-and-paste factor of the layout as well as the useless decoration, is way too high. Gameplay mostly consists of walking in empty area not knowing what to do, followed by repeated plain dull monster popups making fights identical. Stopped playing @ UV after 32 minutes (359 kills) because I lost my interest. Overall: 2* for the shown enthusiasm. BTW killing water is a no-go, as well as unescapable pits. | x | |
Zalewa
| Way too large, too empty, too confusing. There are 500 monsters but I couldn't find them. I quit after killing a hundred puny enemies with boomstick and chaingun. Plenty of misaligned textures and pointless lifts. Water kills you. | x | |
Anonymous
| Pretty cool level. Not to be confused with the other Oblivion, released in January. 4/5, hope this author continues honing his skills. | x |
View oblivio2.txt
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