Title: |
Parallels |
Filename: |
levels/doom2/Ports/p-r/parallels.zip |
Size: |
168.9 KB |
Date: |
01/10/20 |
Author: |
galileo31dos01 |
Description: |
Single short map based around the wormhole concept and squares, inspiration came from Going Down by mouldy. Has a silly easter egg too, if you care about a max. Resources are tightly calculated, awareness of your surroundings is crucial, visibility gets reduced midway, and skills are implemented so choose wisely and have fun! |
Credits: |
id Software, skybox from ksutra.wad, midi "Moonlight Bloodbath" by Henri "Icytux" Vuortenvirta taken from jenesis.wad |
Base: |
New from scratch |
Build time: |
5 days |
Editor(s) used: |
GZDoom Builder Bug fix, SLADE, WhackED |
Bugs: |
So in Crispy Doom you may frequent intercept overflows at any place and any time. I don't know how to prevent that. PrBoom+ users should turn off the limit in the configuration. Otherwise none that I'm aware of. |
Rating: |
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Download mirrors:
/idgames protocol:
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View parallels.txt
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