Title: |
Prison Heck |
Filename: |
levels/doom2/Ports/p-r/prisonheck.zip |
Size: |
596.92 KB |
Date: |
03/09/21 |
Author: |
Dwimepon |
Description: |
My take on a castle-themed, Boom-compatible map, made in about one month for funsies. I like how it turned out! Features custom textures from Hexen 2, a few custom sounds and a simple dehacked patch to change the level name. Enjoy!
Shoot the walls marked white to lower them, though the levels make it obvious. |
Credits: |
Music: "The Battalion Approaches", by James Paddock (https://www.jamespaddockmusic.com/) Id Software
Sounds: Door sounds by Kadokawa (RPG Maker MV) Icon of Sin voice replacement by Andrew Hulshult, from Dusk
Graphics: Textures from Hexen 2 by Raven Software, ripped by the Malice Team Sky by Stian Skjondal (zsignal) Also a few textures I made myself on paint.net |
Base: |
New from Scratch |
Build time: |
About 1 month |
Editor(s) used: |
Doom Builder X, SLADE3 |
Bugs: |
The radioactive suit on the conveyor belts behaves weirdly on ZDoom, and stays stuck instead of clipping inside the small hole. Not a big deal since you can still pick it up, though. |
Rating: |
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Download mirrors:
/idgames protocol:
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View prisonheck.txt
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