Title: Ring of fire
Filename: levels/doom2/Ports/p-r/rof.zip
Size: 13.58 MB
Date: 06/18/16
Author: Thomas Nijman
Description: 12 singleplayer/coop maps My first attempt of a wad. Finished in 2006 but never put it on /idgames.
Credits: Pascal vd Heiden for Doombuilder ID software for doom and to Elbryan42 for making psxmusic.wad some makers of monsters.wad: the afrit and the torturedsoul (Nanami) to all the makers of the textures I have used other music: Q_DOE_03: a snippet from the Quake DOE Soundtrack (from claust.wad, virgil
Base: New from scratch
Build time: 6 months
Editor(s) used: Doombuilder, XWE, paint shop pro x, Audacity
Bugs:
Rating: (6 votes)
Download here

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Reviews:
Zalewa
Well, the scripting is done perfectly - almost flawlessly. If only the cutscenes were scriptable. But, apart from the scripting schmongo, the entire WAD is plainly bad. Gameplay is a chore; you're constantly interrupted by cutscenes; the music changes to the same INTENSE DOO DOO DOO DOO on several occasions, otherwise it's Doom64 toilet pipe music; levels are straight-forward and fights are mind-numbing. Work on gameplay basics!x

View rof.txt
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