Title: |
Sawdust |
Filename: |
levels/doom2/Ports/s-u/sawdust.zip |
Size: |
13.35 MB |
Date: |
05/22/16 |
Author: |
Paul "skillsaw" DeBruyne |
Description: |
A collection of seven maps scrapped from Valiant early in it's development that have been collecting dust on my hard drive for close to four years.
I've been asked to share them numerous times. Here they are. Don't expect much (I threw them out, after all)!
This wad makes extensive use of DeHackEd, so please play this only with ZDoom, Zandronum, Eternity, or Prboom-plus 2.5.1.4 or higher (complevel 11).
Gameplay mods probably won't work.
See the Valiant text file for full credits. |
Credits: |
. |
Base: |
Maps and DeHackEd new from scratch; texture wad based on CC4-tex |
Build time: |
Not long. |
Editor(s) used: |
Doom Builder, Slade, WhackEd, GIMP, Notepad++ |
Bugs: |
None |
Rating: |
(13 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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silentzorah
| Seven good, challenging maps that could just as easily have been included in Valiant. | x | |
Zalewa
| If only all scrapped maps were this good. | x | |
The_Trigger
| Pretty nice for scrapped maps :D
| x |
View sawdust.txt
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