Title: |
SargeBaldy Speedmapping Compilation #5 |
Filename: |
levels/doom2/Ports/s-u/sbspd005.zip |
Size: |
43.01 KB |
Date: |
03/11/03 |
Author: |
Various |
Description: |
This is a compilation of the WADs entered in SargeBaldy's fourth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to make a UAC research lab of some sort that is having serious power difficulties.
The second map in this set requires ZDoom. |
Credits: |
Doomworld for the template for this .txt |
Base: |
New levels from scratch |
Build time: |
100 minutes per level |
Editor(s) used: |
Various |
Bugs: |
The levels in this WAD were all built in 100 minutes, so they did not have a chance to be thoroughly tested. Some bugs undoubtedly exist. |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Two speedmaps from 2003. Map01 looks, plays, and feels like a good techbase level from 1994/1995. It's entertaining although very simple. There's a progression, a useful secret, and the design is solid and professional. Map02 is a novelty comedy sketch, it's not a playable level. And that's all you get, there are only two maps. | x |
View sbspd005.txt
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