Title: |
Sentinel |
Filename: |
levels/doom2/Ports/s-u/sentinel.zip |
Size: |
6.12 MB |
Date: |
06/21/14 |
Author: |
Memfis |
Description: |
The story is that some hell knight captured you, you thought he'd just kill you, but instead he made you fight demons in his colosseum and even started selling tickets for this show. Of course that was a big mistake on his part. |
Credits: |
Everybody |
Base: |
New from scratch |
Build time: |
I don't remember |
Editor(s) used: |
Doom Builder 1.68 or 2, XWE, maybe Slade |
Bugs: |
There will always be bugs |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| At best two-minutes map, so there's little story. Author shows some technical skills, but the utterly uninspired monster placement @ UV makes playing it dull over the limit. Overall IMHO author did not seriously attempt for making a level with decent gameplay, so 1* for the shown technical skills only. @ Author: make your maps not hopelessly small, and seriously think about the gameplay, you can do much better. | x | |
Zalewa
| Sound map, but short and with unfair trap. Although monster count is small, you're being swarmed. | x | |
Tuxlar
| Short and sweet bit of staged, sequenced-arena fighting. | x |
View sentinel.txt
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