Title: |
SIEBENBÜRGEN |
Filename: |
levels/doom2/Ports/s-u/sieben11.zip |
Size: |
409.3 KB |
Date: |
07/10/00 |
Author: |
Patrik Höglund |
Description: |
The Siebenbürgen base is doomed. It is being invaded
by two forces: You and the vicious breed of the Cave Imps.
Your first objective is to thwart the cave imps: you cannot
let anyone destroy the base you are about to destroy, right?
Then, you must get the yellow key that the imps have stolen
and placed within their cave lair. "Why do I need the yellow
key?" you ask. "Because the author has chosen a linear level
progression, stupid", a divine voice answers. Ah, so you have
all the facts. Arm yer rocket launcher and whop some arse. |
Credits: |
|
Base: |
New from scratch. |
Build time: |
hmm... perhaps 40-45hrs... perhaps more. |
Editor(s) used: |
DCK 3.61 |
Bugs: |
If I had known any, I would have fixed them. |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| cool map, took a while to get ssg though | x | |
Anonymous
| Average map with ok detail and gameplay. Worth one play I would say. 8/25/07 | x | |
Anonymous
| its ok, 3/5 | x | |
Anonymous
| Enjoyd it much. Good level!
| x |
View sieben11.txt
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