Title: |
Starbase Gehenna |
Filename: |
levels/doom2/Ports/s-u/starbase.zip |
Size: |
2.28 MB |
Date: |
12/23/16 |
Author: |
Abe87 |
Description: |
9 level episode. Fight your way through a starbase. Amount of weapons is designed so that you keep them from level to level, so pistol starts not recommended. |
Credits: |
Includes TNT: Evilution music. Stuff from Realm667: Doom textures for Doom II by Tormentor667; Oil barrel by Captain Toenail; Grey metal barrel & chair by Ghastly_dragon; Dead and impaled scientists by scalliano. |
Base: |
New from scratch |
Build time: |
3 months |
Editor(s) used: |
Doom Builder 2 and Slade 3 |
Bugs: |
- |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| This WAD gets better as you progress, but the initial maps aren't very impressive. The non-linear layout is fine, albeit the connections are lengthy. The maps suffer from a lot of flatness and give off a "Doom 2 architecture mixed with Doom 1 texturing" vibe. Some textures are strangely aligned. Fights are rather easy. The maps are playable but you mostly want them to end. The 3 (or 4) final maps start to be fun, but then the WAD ends. | x | |
Rowsol
| Non-linear maps with low monster count and slow progression. It will take 1.5 hours because you'll be checking your map every 10 seconds wondering where to go. | x |
View starbase.txt
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