Title: |
Tainted Waters |
Filename: |
levels/doom2/Ports/s-u/tntdwatr.zip |
Size: |
60.69 KB |
Date: |
07/18/17 |
Author: |
scar3crow |
Description: |
My first attempt at Doom mapping, and my first proper release for any game. The story is... ...(being made up as I type this)... ...a UAC facility harvesting water from deep rock deposits accidentally tapped into Hell through a misguided attempt of teleporting in new water filters. Naturally this resulted in Arch Viles, flickering lights, and a lack of ergonomic keyboards in the facility. Go forth, and purify the tainted water supply!
There are co-op spawns, multiplayer spawns, and multiplayer Things. These have not been tested. |
Credits: |
Special thanks to TooDice for a ton of playtesting and technical support, Monster for playtesting, and Mechadon for encouraging me to get my feet wet in Doom mapping. Romero, id, and CodeImp for making this all possible. |
Base: |
New from scratch |
Build time: |
~30 hours |
Editor(s) used: |
Doom Builder 2.1.2.1553 |
Bugs: |
The engines listed under May Not Run With have visual errors and/or have an inaccessible area that prevents reaching 100% items and secrets. |
Rating: |
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Download mirrors:
/idgames protocol:
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View tntdwatr.txt
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