Title: Trick Or Treat?
Filename: levels/doom2/Ports/s-u/tricky.zip
Size: 369.38 KB
Date: 06/29/22
Author: Federico Milesi (aka MrFroz)
Description: This map caused some sort of controversy back when I released it on the now defunct WADs in Progress site. What happened was that an user there left a comment saying that he thought this level deserved a Cacoward, and then another user responded to him saying that he was in way over his head, which then ignited a debate over the map amongst the users.

This level never was Cacoward material, it was in fact my third map for Doom made from scratch and my goal for it was to make it very difficult, because my previous level was criticized for being too easy so it was payback time and I decided to make this one purposely challenging.

I learned how to make monsters teleport in order to ambush you, and I compensated for the short amount of them by making ammo scarce and narrowed down corridors. I also tried to deviate from the blocky architecture which plagued my previous work by playing around with sector height and using more types of shapes, but the map design is still somewhat blocky.

This was my latest WAD released in 2011 and also my final one for vanilla doom. I have mixed feelings of it, but its perhaps my most original and advanced creation of that year, even if the gameplay can be unfair sometimes.
Credits: -
Base: Made from scratch.
Build time: About two weeks.
Editor(s) used: Doom Builder 2.
Bugs: None.
Rating:
Download here

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