Title: The Vile Keep (version 1.93)
Filename: levels/doom2/Ports/v-z/vilekeep.zip
Size: 221.75 KB
Date: 05/12/16
Author: Chaosvolt
Description: Crossing the sea of flames, you have arrived at the outskirts of a demonic fortress. Along the only approach to the main gate, a small number of peculiar watchtowers stand, and more such structures ward the fortress walls. See below for more information.
Credits: Kallin, Andrew, and Paul Smart for playtesting and feedback.
Base: New from scratch
Build time: On and off work over the course of 6 days (initial build, NOT counting updates)
Editor(s) used: Doom Builder 2, SLADE3
Bugs: Older versions of regular ZDoom WOULD fail to render some sky-related trickery, if they were compatible.
Rating: (7 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Pure Hellspawn
In this map you face monsters in addition to the challenge of hiding and shutting off watchtowers that will attack you with an arch-vile's attack. It's a unique challenge that is rarely seen in DOOM wads. You cannot shoot the towers and don't bother as ammo is actually pretty tight early on. One of the doors in the center is bugged (the red key one) and doesn't open fully. No clip is required for this. Overall a fun map with a bug or two.x

View vilekeep.txt
This page was created in 0.00572 seconds