Title: |
AAK_WAQ.WAD [WAQ.WAD] |
Filename: |
levels/doom2/a-c/aak_waq.zip |
Size: |
80.3 KB |
Date: |
10/16/96 |
Author: |
Andrew Kingdom |
Description: |
A challenging level covering a large area. Lots of monsters, weapons and powerups. Excellent views. Several puzzles. Fairly consistant and good quality. Meals provided. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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DoomLover234
| Probably one of the worst, blandest and dumbest levels in the world. It sucks so badly, even for its time. This doesn't even deserve a star. But because of some traps and its 26 secrets (while only a few are actual secrets) I'll give it one star. | x | |
Anonymous
| Well planned map. Puzzle design. Not bad - a big map of well plotted areas. Poorly textured (tiling switches), but the author meant well. Progression becomes quite creepy too. Drab areas; I guess that's what the author intended: mech mazes, fake textures. SS Nazis - used well here, especially in areas w/ Wolf3d textures. HOWEVER: THERE'S A CRASHING BUG 'TWEEN "MAZE" AND "BALL ROOM". Save; use IDCLIP there. It would get 4/5, but it only deserves 3/5. Tough; can't recommend crashers. IC | x | |
Anonymous
| It's not so bad. | x | |
Anonymous
| Annoying and ugly. | x | |
Anonymous
| not very good- doomer666 | x |
View aak_waq.txt
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