Title: |
Adieu |
Filename: |
levels/doom2/a-c/adieu.zip |
Size: |
40.12 KB |
Date: |
08/29/95 |
Author: |
Bob Cunius |
Description: |
I don't want to give away to much of the wad, but I do want you to try it so I'll tell the wad has a few tricks and ambushes that will keep you thinking and pumping lead into enemies. I also made sure it was beatable. It might be a little harder for other people because I couldn't find anyone to playtest for me and I had to do it myself. So without further ado try it out for yourself. |
Credits: |
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Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Waded |
Bugs: |
In the third room the nodes builder messed up two lines. When you are parallel to the lines you see the sky from the floor up. Don't blame it is unfixable to my knowledge. I even read up on it. |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This level is not tremendously awful. It is instead tremendously dull, a selection of rooms one after the other that is like any other competent but dead-feeling level of the period. The file is actually dated August 1993, which can't be right. I wonder if it is best to let coffee cool down before pouring rum into it; does the hot coffee break down the alcohol? | x |
View adieu.txt
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