Title: Alexsa Loose MapS 2021
Filename: levels/doom2/a-c/alms2021.zip
Size: 369.51 KB
Date: 03/05/22
Author: Alexsa2015sa
Description: Four loose Doom maps created during 2021, arranged by increasing difficulty. They are not united by overarching story.

Each of the maps is designed for pistol-start. This does not means you cannot play continuous but ITYTD and HNTR provide excess ammo Map01-02 are smaller and less populated, map03-04 are edging into slaughter with 300+ enemy count.
Credits: id software (Doom & Doom2)
Base: New levels from scratch
Build time: 50 hours
Editor(s) used: Slade 3, Ultimate Doom Builder
Bugs: Temple of Flickering Dust: skyhack doesn't work the way I wanted. This results in flickering skies of HOM above Skinflayer Court: At lowest complevels some platfroms behave differently; will not lower until much later Bled Canyon: visplane overflow at inaccessible cliff. Vile Instrumentality: visplane overflow at far north area after yellow door is opened, but you have no reason to return there massive drawseg overflow at yellow key ledge when all bridges raised
Rating:
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