Title: |
Oh look! Another Military Base! Joy! |
Filename: |
levels/doom2/a-c/bc_sp_01.zip |
Size: |
22.19 KB |
Date: |
06/16/01 |
Author: |
Busted Corpse |
Description: |
Hmmmm....first ever map thingy... kinda made this up as I went along. Still, some of it I'm quite impressed with. It's quite easy....er.... enjoy! :) |
Credits: |
id software, and the creators of Wad Author |
Base: |
New level from scratch. |
Build time: |
One wet saturday |
Editor(s) used: |
WadAuthor v1.30 |
Bugs: |
No dammit! |
Rating: |
(9 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| just 18 monsters and no fun value. | x | |
insanoflex312
| The back of the blue door is set to 1(open - wait - close), so the mancubus in the room can "hit" it, and the door will close after a while. If that happens and the door closes, you can't get back in to the exit room. | x | |
Anonymous
| Remarkably poor beginnersmap. Has near zero architecture, ambiance and gameplay. Therefore I seriously wonder why the first reviewer calls this 'sweet' and ^ considers it 'Nothing particularly wrong', because both statements are obviously ridiculous. 0.5* for the effort. /nofi | x | |
Never_Again
| Nothing particularly wrong with this map, just not enough substance. | x | |
Anonymous
| well the author did say this level is crap... 0 stars -z34chris | x | |
Anonymous
| This is the first of two levels the author designed. It's dull and unimpressive, a flat military base in the middle of a field. There are only a dozen or so rooms, and 18 monsters, mostly imps; you have a boss fight against a couple of barons, and later a mancubus, but you have a rocket launcher and loads of rockets. It would have seemed short and dull in 1995, and in 2001 it's way behind the curve. | x | |
Anonymous
| Short but sweet. | x |
View bc_sp_01.txt
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