Title: BIG CASTLE for DOOM II
Filename: levels/doom2/a-c/bgcastle.zip
Size: 134.59 KB
Date: 02/09/04
Author: Bob Kudla
Description: A castle wad that actually looks like a castle, complete with moat, battlements, and (of course) many, many secret passages. No new graphics, but creative use of the defaults. Quite challenging at ultra-violent. No cheating required.
Credits: Bob Bolek, for play-testing
Base: New level from scratch
Build time:
Editor(s) used: DCK RMB
Bugs: No bugs, but may run sluggish in a few areas on slower machines due to visual complexities.
Rating: (6 votes)
Download here

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Reviews:
Zahid
complex an repetitive at times but very atmospheric 4/5x
Memfis
The castle is nice and complex but unbearably confusing, prepare to open doom editor every 30 seconds unless you enjoy humping walls. x
Anonymous
likedx
Anonymous
This is dated May 1996. It's Map01. It's basically a typical castle level, larger and more detailed than most, with almost 300 monsters. It's not bad, but suffers from the old problem whereby there are lots of small, cramped, similar-looking rooms, and you also have to navigate a lot of similar-looking battlements etc. Nonetheless it's pretty good for the genre. There are lots of hidden bits and the progression isn't too obscure.x
Anonymous
rather OK 3/5 - PerOxydx

View bgcastle.txt
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