Title: |
Depths of Hell |
Filename: |
levels/doom2/d-f/depths.zip |
Size: |
50.41 KB |
Date: |
01/31/98 |
Author: |
Ryan Mallen |
Description: |
I believe this level is up to the standard of iD. It is a very smooth, enjoyable and challenging single player level.
It is not a pathetic 1 room full of monsters level, it's a full level of explorable and interesting rooms.
I'd describe it as a small castle and a base of some sort, that slide together really well. While the size of the level isn't huge, it has a lot of things to do, and should take about 15 - 20 minutes to complete first time around.
For the first time you play on this level, I suggest to start at skill 2. Once you learn and know the level, higher skill should be attempted. Also, remember to SAVE often. |
Credits: |
Ben Morris for DCK. iD for Doom! The respectable guys at Tha Doom Shack for pointing this level in the right direction. |
Base: |
New level from scratch |
Build time: |
Very long. I'd say about 60-80 hours in total. |
Editor(s) used: |
DCK |
Bugs: |
Cleaned em all up. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TimeOfDeath
| liked | x | |
Anonymous
| The author makes some big claims in his readme, but the map is surprisingly good. The only real problem is that it's very cramped and a bit fiddly, with back-and-forth keyhunting. And there are some misaligned textures. Apart from that, it's an entertaining simple medieval-style level that looks like a LEGO castle (apart from a small crate area) that plays decently and takes very little time to finish. | x | |
Anonymous
| a prity ok wad | x |
View depths.txt
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