Zombies, demons and other enemies attacked a base in Deimos.
Credits:
To my friend, Ana Roldán, who gave ideas for the textures and collaborated with playtesting.
Base:
New level from scratch (I like to play other maps to take ideas, but my levels are all original).
Build time:
Two months (I haven't an experience as big as yours, buddies).
Editor(s) used:
Wadauthor v1.30
Bugs:
None, although the map looks better in a source-port, like Zdoom. But I must say that the map was designed for the original Doom, in agreement with the tournament's rules.