Title: |
DOOM 103 |
Filename: |
levels/doom2/d-f/doom103.zip |
Size: |
298.49 KB |
Date: |
12/22/11 |
Author: |
JHJA |
Description: |
A doom map based on my school. The goal is to get your ID and go out of there, killing some monsters in your way out. I think everyone had ever wanted to go school and have a battle with a lot of demons. (C.B.T.i.s. 103, Cd. Madero, Tamaulipas, Mex.) |
Credits: |
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Base: |
New from scratch |
Build time: |
2 months |
Editor(s) used: |
Wad Author, DeePsea, WinTex, Microsoft Paint |
Bugs: |
None |
Rating: |
(12 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Might be interesting if you're familiar with the school, I suppose. As has been noted, it's not particularly good-looking or well-designed; no real flow to it, either, and monsters and battles were very random. 1.5/5 for the effort. - ZZ | x | |
Anonymous
| Good for a "school map".
| x | |
Anonymous
| I am not sure if I liked it, even sure I always enjoy new graphics and even if it reminds me 1994 quality. suffers from not enough monsters and even less ammo. You could have filled those classrooms with the simple monsters in order, like it's a school or something. 2.5/5 - Optimus | x | |
Anonymous
| Pretty good compared to most other school levels. The new textures add a lot to the atmosphere, and the architecture is good too. Be advised there's some unfortunate VPO though. *** | x | |
Anonymous
| Ugly, boring 1996-esque level design. This was not impressive at all. | x | |
Anonymous
| Simple and blocky with no light variance. Oh, and its a school wad. Not much else to say. 2/5 -FoH | x |
View doom103.txt
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