Title: |
DS-61-3.zip (alapolgy.wad, fromdrem.wad, lab.wad, sinferno.wad, boom.wad, wasteme.wad) |
Filename: |
levels/doom2/d-f/ds-61-3.zip |
Size: |
140.58 KB |
Date: |
07/26/96 |
Author: |
Malcolm Sailor |
Description: |
DS-61-3 was another one of the imperial pilots that wasted all those rebel x-wings in the first star wars movie.
7 levels meant to be played alone.
Alapolgy map1: simple, fairly short .wad. No shotgun annoys you, but its the point of the level.
Alapolgy map2: Super shotgun's right there; very short. By DCK's colour code; three red baddies and a whole shitload of pink ones.
Fromdrem: Came to me in a dream. Experience it.
Lab: Fairly hard; infiltrate a alien lab and blow it to hell. Actually; it's already there. Good wad.
Boom: Good wad. If you miss the shotgun, well, sorry.
Wasteme: Good wad with annoying beginning.
More information unzipped.
This is an update. |
Credits: |
Canada, Myself, iD, and the makers of dck. |
Base: |
New levelsfrom scratch |
Build time: |
|
Editor(s) used: |
Dck 2.2, by far the very best editor. Try it, it kicks deus ass. Read the docs. |
Bugs: |
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Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| You get six individual .wad files. They're all Map01, except for Alapolgy.wad, which is Map02 as well. I was expecting dross, but Wasteme.wad is a pretty good E4-style map, Boom.wad likewise, the two Alapolgys are good fun etc. in fact they're all decent small-scale E4 levels, moderately tough, a bit cramped. Fromdem.wad is trivial, but overall I was pleasantly surprised. | x |
View ds-61-3.txt
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