Title: |
Downward Spiral |
Filename: |
levels/doom2/d-f/dspiral.zip |
Size: |
4 KB |
Date: |
01/23/96 |
Author: |
Zane Merritt alias Diddy Kong alias Mizuno Chiba |
Description: |
The Second layer o' hell is worse than the first one with a whole bunch of enemies you hate more than ever. |
Credits: |
The Doom Gurus |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Deep 2.0 and DeepBSP 2.0 |
Bugs: |
Hall of Mirrors effect on some doors |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This is a 4K wad containing a short and simple spiral with some monsters, and GZDB2 finds 9 errors... That's what I call impressive, it's not easy to create such a small map with so many errors. Besides that, it's plain pointless. | x | |
Anonymous
| Very boring, unoriginal and in no way fun. | x | |
Memfis
| It's not that bad if you try to uv-max it as quick as possible: the final battle certainly becomes challenging. Reminds me of TimeOfDeath maps (tom19 map30 especially). | x | |
Anonymous
| This is dreadful. I can't think of much to say beyond that. It's not even a challenge. | x | |
Anonymous
| You versus seven monsters in a very thin red corridor that spirals inwards. At the end of the corridor you teleport into a room where you fight a mancubus and then a cyberdemon. Awful in every respect. | x | |
Anonymous
| sucks | x | |
Anonymous
| What was the author thinking? Horribly bad! 0/5 - phil1984 | x |
View dspiral.txt
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