Title: |
DTS-T (Demo) |
Filename: |
levels/doom2/d-f/dts-tdem.zip |
Size: |
315.74 KB |
Date: |
12/09/03 |
Author: |
Deathmatcher (Ingmar Derks) |
Description: |
This is a 2-Level-Demo of my upcoming MegaWad "DTS-T" due out hopefully in 2004. |
Credits: |
id Software; all the authors of the great Doom programs |
Base: |
New Levels from Scratch |
Build time: |
Dunno, about 30 hours per level |
Editor(s) used: |
WADED, NWT, WINTEX, WADCAT, BSP |
Bugs: |
In rare cases, a teleport trigger in map05 doesn't seem to work Please eMail me if you encounter it and/or know how to fix it |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Two undistinguished levels of a megawad that remains uncompleted. The first is a medieval level that would have been good in early 1995. The second is a barren space station with lots of undetailed square rooms and some toilets, which is always a sign of misplaced effort. You have to search every room and toilet stall in order to find the keys. It's none too riveting. It's silly trying to make Doom "realistic" by adding toilets; your marine slides across the floor at 65mph and can fall forever. | x |
View dts-tdem.txt
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