Title: |
GruDM |
Filename: |
levels/doom2/deathmatch/Ports/g-i/grudm.zip |
Size: |
378.63 KB |
Date: |
08/16/14 |
Author: |
grugly |
Description: |
This is an accumulation of deathmatch levels I have made. There is no set theme. Some are parts of coop levels in progress, some are just spaces I created for the purpose.
A Duel - Duel map shaped like an A with a bridge.
X Duel - X shaped duel map..
Octagon Duel - Octagon shaped duel map (imaginative, huh!)
Pentagram Deathmatch - A Deathmatch map with a sequence of six switches, which unlock a two switch combination, giving access to larger guns and more play area.
Tank Deathmatch - A small base with two tanks in a large room. In one tank is a rocket launcher, the other, a plasma gun. Using the computers in the rooms will drain the tanks, trapping anyone caught inside for 30 seconds..
I will add more maps if/when I make them.. |
Credits: |
Everyone who has contributed to doom being what it is in 2014! |
Base: |
New from scratch |
Build time: |
a little while.. |
Editor(s) used: |
Eureka, unwad |
Bugs: |
none so far.. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| Pretty darn cool. The first 3 are strictly duel maps, while the last 2 look good for 4-6 players. Uses a few 3D bridges, and there's the occasional texture bleed, most noticeable on the grate in the nukage on map01 - I'm guessing this was only tested in GL. I would like to see a very slightly modified version compatible with Zdaemon and Odamex too, so these would get more exposure! | x |
View grudm.txt
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