Title: |
Ground Zero (beta v2.0) |
Filename: |
levels/doom2/deathmatch/Ports/g-i/gz20.zip |
Size: |
1.45 MB |
Date: |
07/02/01 |
Author: |
are incouraged to make levels for GZ but email and ask |
Description: |
Capture The Flag Doom that's basically Team Fortress Doom with some Command & Conquer stuff |
Credits: |
Id software (Doom) Raven software (Hexen) Team TNT (Boom) Randy Heit (ZDoom) Rick Clark (ZDoom reference) Mike Welsh aka Dec0nstructor (Switch operated turrets, not in yet though and idea how to have base defenses attack the right people) Garth Donovan aka Ziggy Gnarly (Spy skin and PSG, spy skin was slightly modified and PSG's DDF code was converted to deh/bex by Gokuma) Blue Max (Demoman, HWguy, Engineer, Scout skins) Sergeant Daniel Snyder (Soldier skin taken from his Marine Doom, some death frames by Gokuma) Creators of KickDoom (Pyro skin, modified by Gokuma) Sir Kenny (SAM site gfx, modified by Barubary) Westwood (Command & Conquer) |
Base: |
See Credits above |
Build time: |
|
Editor(s) used: |
DETH ZETH WadAuthor DCK 2.2 (No shareware restrictions, crashes alot though). BSP NWT dmgraph dmaud Wintex |
Bugs: |
none |
Rating: |
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Download mirrors:
/idgames protocol:
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View gz20.txt
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