Title: Jumping Jack Flash
Filename: levels/doom2/deathmatch/Ports/j-l/jjflash.zip
Size: 114.29 KB
Date: 12/28/00
Author: "ewing"
Description: My first try for a DM level (and the first published try at all!). It is small but has some obstacles ("Jumpin'") and many many teleports ("Flash") that teleport in a different way if you enter them in a different way. I designed the level with extensive jumping in mind, so you should play it with a source port capable of jumping high enough, or you'll find the level useless. If you are into fast fragging and telefragging, you should really give it a try. Tactics are important, too.
Credits: Of course id Software for Doom. supporters/developers of ZDoom, CSDoom, Skulltag, DCK and WinTex Everyone who let me use his/her sound files (see below) John Bishop for his beginner's guide and all in the community with a positive attitude :) and finally, Killer-Ameise for beta-testing
Base: New from scratch
Build time: about two weeks from idea to Beta, two more for the release
Editor(s) used: DCK 3.62 WinTex for the music/sound integration SoundForge for manipulating the wavs
Bugs: none (yet?)
Rating:
Download here

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