Title: |
Ohgr's Doom (2004) |
Filename: |
levels/doom2/deathmatch/Ports/m-o/ohgr.zip |
Size: |
1010.36 KB |
Date: |
01/29/04 |
Author: |
Charles Laird "cyanide-x" |
Description: |
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Credits: |
, Mircrosoft (LOL), the gothic subculture for inspiration |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| I thought this was fair enough - but a bit small.
I give it average | x | |
Anonymous
| You disgraced OhGr's name with this wad. To hell with you. | x | |
Anonymous
| Being this is his first map, I have to give him some credit. If you can take a moment to look around without getting hammered by the Demonspawner, the design is not bad. I have seen worse in the past. Hopefully this will be a lesson to you Cyanide-x.. Icon of Sin + 3 Megs of unused textures = bad ;) | x | |
Anonymous
| Putting a Demon Spawner and nearly 1MB of unused textures into a deathmatch map isn't always a good idea... -Destroyer | x | |
Anonymous
| I think the rating key says it all. "0 stars - vomit" | x |
View ohgr.txt
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