Title: |
SIMPLY EVIL |
Filename: |
levels/doom2/deathmatch/Ports/s-u/simpevil.zip |
Size: |
639.63 KB |
Date: |
11/25/98 |
Author: |
piXel reX (Qingshuo Wang) |
Description: |
Extremely huge with kick-ass detail and exceptional quality. This level is going to blow you away. |
Credits: |
Id Software Inc. -for making the best 3D shooters
The GothicDM crew -for making GothicDM 2, where I learned most of my skills from and textures this WAD uses.
Mystican (Tom Robinson: mystican@cyberspace.org) -for helping out by sending comments on improving the WAD.
Prower (Mike Reid: prower@prow.ml.org) -for helping out the same way as Mystican did.
Dukrous (Javier Heredia: dukrous@adelphia.net) -for, again, sending comments on improving the WAD. |
Base: |
New level from scratch |
Build time: |
thousands of hours. |
Editor(s) used: |
HellMaker 1.2 beta 2
WinDEU v. 5.24 to fix the sidedef bugs...lines 7262 and 7287.
DCC v.2.02 to run a consistency check on the map.
BSP v.2.3 to do the final node build on the wad.
DSRINK to lessen the overall file size of the wad:
Started with: 14,388 sidedefs
Deleted: 10,621 sidedefs
Remaining: 3,767 sidedefs |
Bugs: |
None, Please tell me if you see one. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Very nice, but I am disappointed that the map did not in fact "blow me" as the the author promised. | x | |
Anonymous
| I like linear maps but this is too much. Other than that it has no major flaws. 3/5 - Belial | x | |
Anonymous
| Really sweet. | x |
View simpevil.txt
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