Title: |
Dimension |
Filename: |
levels/doom2/deathmatch/Ports/s-u/tgrdm1.zip |
Size: |
581.95 KB |
Date: |
08/07/15 |
Author: |
Nicholas "Tiger" Gautier |
Description: |
TGRDM1, is a large Deathmatch map set. This file is the first public release that I have ever done.
Version 1.00: 21 February. 2006 Original release
Version 1.01: 26 April. 2008 Fixed all bad vertices
Unversioned Updates: 23 November. 2012 Renamed project TGRDM1b -> TGRDM1 Thrashed a superfluous lump Reorganized the map lumps
Version 1.04: 25 November. 2012 Ported the project to ZDoom! Resources used from: * Weapons Realm667 Resources * Spheres Realm667 Resources * Textures SkullTag * Some decorations SkullTag Resources Sadly, not everything was ported over: Runes, and some armor and health bonuses. Converted images to PNG format. Project Name or Codename has been changed to: Dimension |
Credits: |
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Base: |
New from scratch |
Build time: |
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Editor(s) used: |
Doom Builder, Extendable Wad Editor (XWE) |
Bugs: |
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Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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View tgrdm1.txt
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