Title: |
Slime Pit |
Filename: |
levels/doom2/deathmatch/Ports/s-u/toxdm1.zip |
Size: |
492.33 KB |
Date: |
08/28/04 |
Author: |
toxicfluff |
Description: |
Ultra-vertical map with very few of the power weapons. Thus armour and resource control are the key to success.
Running in OpenGL is almost a necessity, since the y-shearing in software will put you at a huge disadvantage through not being able to look down at the lower tiers. |
Credits: |
-Sock, for his excellent Tech1 texture set and maps -ID for Doom -The Legacy team for making the Legacy port, without which this map wouldn't have been possible -Ravage, for his flameball graphics which I've reused countless times in different forms now -Iori, Xio, Exl, Doomad, Frades and Doomgoat for testing my various projects |
Base: |
My own Q2-era fluffdm1 |
Build time: |
Due to lazyness, too fucking long (month or so?) |
Editor(s) used: |
Doom Builder, Deepsea, XWE and Wintex |
Bugs: |
No map related bugs I can think of |
Rating: |
(1 vote)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| Great map with great textures. 5/5 | x |
View toxdm1.txt
|