Title: Three-in-One DeathMatch for Everyone
Filename: levels/doom2/deathmatch/Ports/s-u/tripledm.zip
Size: 68.83 KB
Date: 11/05/15
Author: JagDogger2525
Description: MAP03 - The inside is dark to provide a mystery effect and have a hard time to get a good kill yet there is light amplification goggles hidden in the area while the outside provides some duck and cover aspects.

MAP04 - Everything in this map basically happens fast and one might want to act quick since this is more of less an open area where anything is plausible . . . . . Even kill steals. You better kill or you are going to be killed.

MAP05 - There are several chambers and several open areas where multiple mini-DM's are able to occur. Please be advised that the fast-paced of the map will be subsequent to each death pertained to a specific character. I do not know what that sentence is supposed to mean yet those who do, please keep on DM'ing.

Overall - These three maps, in conjunction with my other two maps, will provide with enough DeathMatch time that everyone will find that these maps will bring peace and happiness to the world (yea, right. But they will provide great fragging rights once everything is over.) ~Enjoy
Credits: Joe Peat, Andy, Al, and Deals on the mum2.wad for the area with the gates and stairs inside the tan/grey door that was used in MAP03.

http://www.teamhellspawn.com/doomheaven/html/wads.htm#old
Base: New from scratch
Build time: About 40 minutes
Editor(s) used: DoomBuilder v2.1.1.1466
Bugs: MAP05 will have texture issues and change in ZDaemon while Skulltag will play the map perfectly. Please take this into consideration when playing this map pack.
Rating: (3 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Doomkid
This mapset features absolutely terrible weapon/item placement, and layouts that aren't very conducive to DM (except map04 which is boring anyway), but with all that said, the mapping itself isn't actually bad, on a technical level. I'd really love to see this author make SP/Coop stuff, or at least learn good balance/design for DM turf.x

View tripledm.txt
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